
A very prosperous city full of opportunities during the day and a seedy, shady underground at night.
Played | 14 times |
Cloned | 2 times |
Created | 163 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Description
The Goblin Warcaller is a shrewd and charismatic leader among goblins, often found rallying less organized bands into a cohesive force. These goblins are known for their aggressive tactics and cunning traps, using their numbers to overwhelm adversaries in battle. Among the dirt and chaos of a goblin encampment, the Warcaller stands out with a guttural shout that inspires fear in enemies and courage in allies.
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | Goblin, Common |
Armor Class | 15 |
HP Range | 32 - 40 (Avg: 36) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Lead the Charge
The Warcaller can move up to half its movement speed and allows up to three goblin allies to move without provoking opportunity attacks.
Rallying Shout
The Goblin Warcaller lets out a rallying shout, granting all goblin allies within 30 feet a +1 bonus to attack rolls and saving throws until the end of their next turn.
Scimitar Slash
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.