Horror
Join the SCP Foundation, a secretive organization containing anomalies that defy reality.
Author's Note: "Choose from one of four classes: Agent, Researcher, D-Class, or Anomaly. If you select Agent, Researcher, or D-Class, your race must be Human. However, if you wish to play as an Anomaly, you may choose any race and select the Anomaly class."
Played | 50 times |
Cloned | 2 times |
Created | 78 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Charm Person
Enchantment
Details
School | Enchantment |
Level | 1 |
Casting Time | 1 action |
Range | 30 |
Duration | 1 hour |
Description
You attempt to charm a humanoid you can see within range. It must make a wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you.