Horror
Join the SCP Foundation, a secretive organization containing anomalies that defy reality.
Author's Note: "Choose from one of four classes: Agent, Researcher, D-Class, or Anomaly. If you select Agent, Researcher, or D-Class, your race must be Human. However, if you wish to play as an Anomaly, you may choose any race and select the Anomaly class."
Played | 48 times |
Cloned | 2 times |
Created | 67 days ago |
Last Updated | Yesterday |
Visibility | Public |
Knock
Transmutation
Details
School | Transmutation |
Level | 2 |
Casting Time | 1 action |
Range | 60 |
Duration | Instantaneous |
Description
Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane or magical means that prevents access. A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred. If the object has multiple locks, only one of them is unlocked. If you choose a target that is held shut with arcane lock, that spell is suppressed for 10 minutes, during which time the target can be opened and shut normally. When you cast the spell, a loud knock, audible from as far away as 300 feet, emanates from the target object.