Fairy Tail: Magic Untamed world illustration - Fantasy theme
Fantasy

Fairy Tail: Magic Untamed

H
HollowLT

Fiore is a land where magic is more than a tool. The kingdom thriving on its many guilds.


Author's Note: Fiore is a land where magic is more than a tool—it is the lifeblood of civilization. The kingdom thrives on its many guilds, each acting as a hub for mages seeking adventure, fame, and fortune. From the bustling streets of Magnolia to the mystical ruins lost to time, danger and wonder await at every turn. Rival guilds clash in fierce competitions, dark guilds operate in the shadows, and ancient beings stir beneath the surface, threatening to upend the world’s balance. Whether a wandering mage, a loyal guild member, or an outlaw practicing forbidden arts, every adventurer plays a role in shaping the future of this enchanted land. Magic is incredibly diverse, ranging from elemental spells to celestial summoning and reality-warping abilities. Guilds serve as factions, each with its own rules, reputation, and politics. The world is filled with relics, forgotten spells, and legendary beings tied to the past. Dark Guilds exist outside the law, dealing in forbidden magic and secretive contracts. The Magic Council acts as the governing body, enforcing magical law and overseeing high-level threats. Combat can be explosive and over-the-top, with grand-scale battles and flashy abilities.
Played29 times
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Created
32 days ago
Last Updated
20 days ago
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Minerva Orland
Minerva Orland
Level 15 Human Wizard -
Minerva Orland, a tall human former mage of Sabertooth, is a powerful wielder of Territory Magic who seeks redemption for her past sadistic actions.
Details
RaceHuman
ClassWizard
Level15
Alignment
PronounsShe/Her
Location2878, 5993
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Jewel0
Gilds0
Dram0
appearance
A tall human woman with long, flowing black hair and piercing blue eyes. She wears a dark, elegant robe adorned with intricate patterns that hint at her magical prowess. Her demeanor is both commanding and graceful, with an air of confidence that reflects her past power.
personality
Initially sadistic and domineering, Minerva later becomes remorseful and strives to atone for her past actions, showing a more compassionate side as she seeks to help others.
backstory
Minerva Orland was once a powerful mage of the Sabertooth guild, known for her cruel and sadistic nature. As the daughter of the former guild master, Jiemma, she was raised to believe that power was everything. Her mastery of Territory Magic allowed her to manipulate space and torment her opponents with devastating attacks. However, after a series of events that led her to question her actions, she began to seek redemption for her past misdeeds, striving to atone for the pain she caused.
Stats
Strength
10
Dexterity
14
Constitution
16
Intelligence
20
Wisdom
12
Charisma
18
Armor Class
15
Max HP
120
Speed
30

HP

120 / 120 HP

XP

165,000165,000 XP194,999
Level 15
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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