Fantasy
Fiore is a land where magic is more than a tool. The kingdom thriving on its many guilds.
Author's Note: Fiore is a land where magic is more than a tool—it is the lifeblood of civilization. The kingdom thrives on its many guilds, each acting as a hub for mages seeking adventure, fame, and fortune. From the bustling streets of Magnolia to the mystical ruins lost to time, danger and wonder await at every turn. Rival guilds clash in fierce competitions, dark guilds operate in the shadows, and ancient beings stir beneath the surface, threatening to upend the world’s balance. Whether a wandering mage, a loyal guild member, or an outlaw practicing forbidden arts, every adventurer plays a role in shaping the future of this enchanted land.
Magic is incredibly diverse, ranging from elemental spells to celestial summoning and reality-warping abilities.
Guilds serve as factions, each with its own rules, reputation, and politics.
The world is filled with relics, forgotten spells, and legendary beings tied to the past.
Dark Guilds exist outside the law, dealing in forbidden magic and secretive contracts.
The Magic Council acts as the governing body, enforcing magical law and overseeing high-level threats.
Combat can be explosive and over-the-top, with grand-scale battles and flashy abilities.
Played | 29 times |
Cloned | 2 times |
Created | 32 days ago |
Last Updated | 20 days ago |
Visibility | Public |
HP Range300 - 400 (Avg: 350)
AC20
XP13000
Description
Dorma Anim is a colossal mechanical dragon created by King Faust to serve as a powerful weapon in the kingdom of Edolas. It mimics the abilities of true dragons, combining advanced engineering with arcane magic to unleash devastating attacks.
Details
Size | Huge |
Type | Construct |
CR | 15 |
XP | 13000 |
Languages | understands Common and Draconic but cannot speak |
Defenses
Armor Class | 20 |
HP Range | 300 - 400 (Avg: 350) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Breath of the Mechanized Dragon
Dorma Anim exhales a 60-foot cone of fire, dealing 12d10 fire damage. Creatures in the area must make a DC 18 Dexterity saving throw, taking half damage on a success.
Mechanical Bite
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 4d10 + 8 piercing damage.
Tail Swipe
Dorma Anim swings its tail in a 15-foot radius. Each creature in that area must make a DC 18 Strength saving throw, taking 3d10 bludgeoning damage and being knocked prone on a failed save.