Fallout 27 [Expanded] world illustration - Apocalyptic and post-apocalyptic fiction theme
Apocalyptic and post-apocalyptic fiction

Fallout 27 [Expanded]

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Bakbak

The Fallout universe is a post-apocalyptic world set in a retro-futuristic America.

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Technician
Melee

Technician

A skilled craftsman who can repair and modify equipment, with knowledge of electronics and mechanics.

Survivor
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Survivor

A versatile class focused on general skills and adaptability, able to fill various roles in a group.

Super Mutants: Overlord
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Super Mutants: Overlord

Intelligent leader

Super Mutant: Master
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Super Mutant: Master

Powerful, often intelligent mutant

Super Mutant: Brute
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Super Mutant: Brute

Strong, less intelligent mutant. Most Common

Scavenger
Melee

Scavenger

A class specializing in finding and utilizing resources, with skills in crafting, barter, and survival.

Raiders
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Raiders

The term "raider" is wasteland slang for any individuals who survive by murder and plunder. While alternate terms exist, such as "bandit," "outlaw," or "gangster," they are not applied as universally. Raiders typically prey upon lone travelers and small towns, leaving larger groups and more populous settlements alone, though in great enough numbers they can pose a threat to entire regions.

Non-feral
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Non-feral

Sentient ghoul, often indistinguishable from humans in behavior

New Californina Republic : Trooper
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New Californina Republic : Trooper

The NCR trooper is the backbone of the NCR's military might. Organized into the New California Republic Army, soldiers come from a variety of backgrounds and serve for a variety of reasons, and are majorly conscripted, with a minority volunteering for service. There is an equal gender ratio among troopers, with roughly 50% female soldiers and 50% male soldiers. Their level of training, quality of equipment, and loyalty are just as varied.

New California Republic : Rangers
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New California Republic : Rangers

The New California Republic Rangers (originally the New California Rangers) are an elite military outfit of the New California Republic. The Rangers are a volunteer special forces renowned as much for their expert reconnaissance capabilities as their bravery and combat prowess. Their primary purpose is dealing with threats regular forces cannot handle, as well as keeping the borders of the NCR secure, scouting out threats and other special assignments.

Mercenary
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Mercenary

A combat-focused class with proficiency in various weapons and combat styles.

Medic
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Medic

A support-oriented class with skills in healing, first aid, and knowledge of herbal remedies.

Gunners
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Gunners

The Gunners are a violent mercenary outfit, for whom no job is too brutal to undertake.[9] They are widely regarded as no better than common raiders, as they will attack anyone they believe is too weak to defend themselves.

Glowing One
Melee

Glowing One

Highly irradiated ghoul

Feral
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Feral

Mindless, aggressive ghoul

Enclave: Soldier
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Enclave: Soldier

Enclave soldiers are the fighting force of the Enclave.

Enclave
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Enclave

The Enclave is a paramilitary organization and quasi-state dedicated to the project of an all-inclusive holocaust of non-members, whom they dehumanize as "genetic non-compliance offenders." It is the direct continuation of a pre-War American deep state organization consisting of high-ranking political, military, and corporate figures.

Brute
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Brute

A strong character with high health and damage. Brutes can enter a rage, which increases their damage.

Brotherhood of Steel: Paladin
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Brotherhood of Steel: Paladin

The paladins are the soldiers of the Brotherhood, generally accepted as the toughest they have to offer. Armed with military-grade weaponry and suited in protective power armor, they are the first and last line of defense against aggressors. Regularly patrolling the perimeter of Lost Hills, they discourage unwanted elements from proceeding deeper into their territory.

Brotherhood of Steel: Knight
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Brotherhood of Steel: Knight

Knights are members of the Brotherhood that completed training necessary to serve as technicians, engineers and soldiers if the need arises. They are competent fighters and excel in applied sciences, a complicated term for manufacturing weapons, ammunition and maintaining the ever-expanding stock of combat technology in the Brotherhood's bunkers.

Brotherhood Of Steel: Squire
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Brotherhood Of Steel: Squire

Originally, the rank of squire was a precursor to the rank of initiate. Similarly to initiates, squires were adult members of the Brotherhood training to become full knights. However, some members of the Brotherhood found the idea of being referred to by the same title that was once used to refer to children insulting. The argument eventually reached Roger Maxson, who agreed to rename the rank.

Brotherhood Of Steel: Elders
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Brotherhood Of Steel: Elders

The Elders are the highest command position in the Brotherhood, responsible for guiding it and setting down policies.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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