Fatum et Sanguis world illustration - Vampire theme
Vampire

Fatum et Sanguis

S
Scarticus

Varethis, the land of undeath. From the vampire stronghold of Rivenholm to the stalwark bastion of hope known as Ebonreach, enter Fatum et Sanguis and forge your own path.


Author's Note: Welcome to Varethis: A Realm of Shadows and Light Varethis is a land shaped by ancient conflicts and fragile alliances, where the echoes of past struggles bleed into the present. It is a world of looming gothic architecture and vibrant sanctuaries, a place where hope clings to the edges of despair. At its heart stand two great cities—Rivenholm, a vampire stronghold draped in mist and mystery, and Ebonreach, a beacon of refuge and resilience. - Rivenholm, where moonlight fights against the encroaching fog that coils through narrow streets. Here, power is measured in blood and secrecy. It is a city governed by the Nightshade Council, a cabal of vampires who manipulate the balance of fear and fealty. Yet beneath the surface, rebellion stirs—the Riven Pact, a clandestine force of hunters and insurgents, fights to loosen the Council’s grip. - Ebonreach, where the weary and the hopeful gather beneath soaring spires. A bastion against encroaching darkness, this city thrives under the guidance of various factions, each playing a vital role in its survival. Throughout Varethis, these factions define allegiances and ambitions: - The Hollow Clergy, a brotherhood of priests and paladins who invoke divine strength to ward off corruption, guiding lost souls toward salvation or judgment. - The Ironhand Guild, a fraternity of artisans and merchants whose craft sustains both cities, shaping weapons, wonders, and wealth alike. - The Eclipsed Circle, scholars of the arcane, harnessing shadow and flame in pursuit of secrets best left buried. - The Rogue’s Syndicate, a network of thieves, spies, and assassins who thrive in shadows, unraveling intrigue and bending fate to their will. - The Dawnforged Order, warriors of indomitable might, standing as shields and swords against the encroaching forces that threaten civilization. Beyond the walls of these cities stretch lands of ruin and wonder—forests where forgotten deities slumber, crypts where the dead refuse peace, and crossroads where destiny is forged with blade and ink. This is the world you will tread, where every choice ripples across Varethis, shaping its fate.
Played12 times
Cloned0 times
Created
70 days ago
Last Updated
11 days ago
VisibilityPublic
Old Man Tiberius

Old Man Tiberius

Rivenholm Human Keeper of Lost Faith (Lawful Neutral)
LVL 5
HP 32
AC 12
Emari Iloqoi

Emari Iloqoi

Half-Elf Bloodborn Mage (Chaotic Neutral)
LVL 5
HP 36
AC 15
Elara

Elara

Rivenholm Human Shadowed Hand (Chaotic Neutral)
LVL 3
HP 25
AC 12
Gregor

Gregor

Rivenholm Human Rivenwright (True Neutral)
LVL 3
HP 25
AC 12
Marshal Davos Hallowrend

Marshal Davos Hallowrend

Rivenholm Human Crimson Warden (Chaotic Good)
LVL 19
HP 80
AC 20
Inquisitor Tiber Callus

Inquisitor Tiber Callus

Rivenholm Human Crimson Warden (Lawful Evil)
LVL 19
HP 80
AC 10
Shadecaller Veyrix

Shadecaller Veyrix

Tiefling Shadowed Hand (Chaotic Evil)
LVL 18
HP 76
AC 12
High Magister Selene Veydris

High Magister Selene Veydris

Half-Elf Bloodborn Mage (Lawful Neutral)
LVL 18
HP 76
AC 19
Forgemaster Valtan Blackmaul

Forgemaster Valtan Blackmaul

Dwarf Rivenwright (Lawful Neutral)
LVL 20
HP 84
AC 20
Keeper Aldric Thornveil

Keeper Aldric Thornveil

Rivenholm Human Keeper of Lost Faith (Lawful Neutral)
LVL 18
HP 76
AC 15
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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