A dark fantasy land in a state of constant change from the winds of fate and a small touch of chaos.
Played | 133 times |
Cloned | 0 times |
Created | 202 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Familiar
The Familiar is a mystical class that harnesses the bond between a spellcaster and their magical companion. They can summon and empower a familiar to assist in combat, exploration, and spellcasting, gaining unique abilities based on their familiar's nature and enhancing their own magical prowess.

Commoner
The Commoner is a humble yet resilient class, embodying the everyday folk who navigate the challenges of life with grit and determination. With a focus on survival skills, resourcefulness, and community support, Commoners excel in non-combat roles, providing essential services and unique abilities that enhance the party's overall effectiveness.
Sharpshooter
Devoting themselves fully to skills with new technology, these individuals come from all walks of life, bringing skill with firearms to bear.
Shadowdancer
Shadowdancers exist in the boundary between light and darkness, weaving together the shadows to become artists of magic and graceful fighters. Unbound by any specified morality or rigid code, shadowdancers encompass a wide variety of vocations who see the value of the dark. Some even take their name quite literally, becoming eerie and mysterious performers and dancers, employing and manipulating shadows themselves to create wonders of shadow, or accentuating their dance with shadow ribbons.
Dark Knight
Contrary to the implication, not all Dark Knights will don heavy armor, their characteristic dark magic and runeblades carry their reputation. Subclasses, Banshee Knight and Dread Knight. The Banshee Knight is more focused on spellcasting, often surrounded by swirling ribbons of dark. The Dread Knight is more focused on martial might.
Dark Ranger
A fallen ranger, deadly archer with a strong grasp of dark magic and ice aspected spells.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.