A dark fantasy land in a state of constant change from the winds of fate and a small touch of chaos.
Played | 133 times |
Cloned | 0 times |
Created | 202 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
The Hobgoblin Chief is a cunning and ruthless leader, commanding respect and fear from his subordinates. Clad in tattered yet intimidating armor adorned with trophies from fallen foes, he thrives on strategy and intimidation, often plotting intricate military maneuvers with little regard for his enemies' lives. His sharp, tactical mind and combat experience make him a formidable foe on the battlefield, rallying his fellow hobgoblins to serve his ruthless ambitions.
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | Common, Goblin |
Armor Class | 16 |
HP Range | 65 - 75 (Avg: 70) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Leadership (Recharges after a Short or Long Rest)
For 1 minute, the Hobgoblin Chief can utter a special command or warning whenever a creature within 30 feet of him makes an attack roll or saving throw. The creature can add a d4 to its roll, provided it can hear the chief.
Longsword
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.
Multiattack
The Hobgoblin Chief makes two attacks with his weapon.