A dark fantasy land in a state of constant change from the winds of fate and a small touch of chaos.
Played | 133 times |
Cloned | 0 times |
Created | 202 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
Araxis' Emissary is a cruel and sadistic bandit, whose primary delight lies in tormenting his victims. He flaunts his ill-gotten gains and enjoys degrading others while leering at them with a twisted grin. Following Araxis with fervor, this twisted individual eagerly indulges in scenarios that push others to their emotional brink.
Size | Medium |
Type | Humanoid |
CR | 4 |
XP | 1100 |
Languages | Common, Thieves' Cant |
Armor Class | 15 |
HP Range | 45 - 60 (Avg: 53) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Dagger Slash
The Emissary makes a melee weapon attack with his dagger. On a hit, it deals 1d6 + 3 piercing damage and the target must make a DC 13 Constitution saving throw or be poisoned until the end of its next turn.
Intimidating Taunt
The Emissary chooses a creature within 30 feet. That creature must succeed on a Wisdom saving throw or be frightened until the end of its next turn as the Emissary leers and mocks them cruelly.
Vicious Mockery
The Emissary targets one creature he can see within 60 feet of him. The creature must succeed on a Wisdom saving throw or take 2d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.