A dark fantasy land in a state of constant change from the winds of fate and a small touch of chaos.
Played | 133 times |
Cloned | 0 times |
Created | 202 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
The Darkspawn are the twisted remnants of a once-peaceful civilization, warped by exposure to dark magic. They dwell in the shadows and thrive in despair, their insatiable hunger for life force driving them to terrorize the living. With a grotesque, spindly form and sunken eyes that radiate an eerie glow, they embody the very essence of fear and malice as they slink through the darkness, seeking fresh victims.
Size | Medium |
Type | Aberration |
CR | 4 |
XP | 1100 |
Languages | Common, Deep Speech |
Armor Class | 15 |
HP Range | 45 - 55 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Cloak of Shadows
The Darkspawn can use a bonus action to become invisible until it attacks or until the end of its next turn.
Particle of Despair
As an action, the Darkspawn can release a wave of dark energy in a 15-foot radius. All creatures in that area must succeed on a DC 15 Constitution saving throw or take 3d8 necrotic damage and have their speed halved until the end of their next turn.
Shadow Strike
The Darkspawn attacks with its claws, dealing 2d6 + 3 slashing damage on a hit. If the attack hits, the target must succeed on a DC 14 Wisdom saving throw or be frightened until the end of their next turn.