Fantasy
A dark fantasy land in a state of constant change from the winds of fate and a small touch of chaos.
Played | 133 times |
Cloned | 0 times |
Created | 202 days ago |
Last Updated | 2 days ago |
Visibility | Public |

HP Range105 - 126 (Avg: 116)
AC13
XP1800
Description
Hill Giants are brutish, lumbering giants that dwell in the hills and valleys. They are known for their immense strength and gluttonous appetites, often feasting on whatever prey they can catch, including livestock and the occasional wandering adventurer. These giants are not known for their intelligence, preferring simple desires like food and physical strength over cunning or strategy.
Details
Size | Large |
Type | Giant |
CR | 5 |
XP | 1800 |
Languages | Giant |
Defenses
Armor Class | 13 |
HP Range | 105 - 126 (Avg: 116) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Greatclub
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 35 (6d10 + 6) bludgeoning damage.
Multiattack
The hill giant makes two greatclub attacks.
Rock
Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 42 (12d6) bludgeoning damage.