Fifthran & Beyond world illustration - Fantasy theme
Fantasy

Fifthran & Beyond

D
Druchi

A dark fantasy land in a state of constant change from the winds of fate and a small touch of chaos.

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Created
202 days ago
Last Updated
2 days ago
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Arachnarok, the Spider Queen
CR 15Huge Monstrosity
Arachnarok, the Spider Queen
HP Range200 - 250 (Avg: 225)
AC18
XP13000

Description

Arachnarok, the Spider Queen, is an ancient and fearsome creature, ruling over dark caverns with her countless minions. Her mere presence instills dread in the hearts of adventurers, as she lurks in the shadows, observing her prey with multiple luminous eyes. This colossal spider is known for her cunning intelligence and mastery over webs, able to ensnare anyone who dares cross her territory. Legends tell of her insatiable hunger for power and the eldritch rituals she performs to gain dominion over the smaller spiders that serve her.

Details
SizeHuge
TypeMonstrosity
CR15
XP13000
LanguagesCommon, Abyssal, Telepathy
Defenses
Armor Class18
HP Range200 - 250 (Avg: 225)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Leg Sweep

Arachnarok can use her powerful legs to sweep an enemy off their feet. Each creature in a 10-foot cone must make a DC 18 Dexterity saving throw, taking 4d10 bludgeoning damage on a failed save, or half as much damage on a successful one.

Summon Minions

Once per day, Arachnarok can summon 1d4 Giant Spiders or 1d2 Giant Wolf Spiders to aid her in battle. They appear in unoccupied spaces within 30 feet of her and act on her initiative.

Venomous Bite

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 2d12 + 5 piercing damage, and the target must succeed on a DC 17 Constitution saving throw or take an additional 3d8 poison damage, becoming poisoned for 1 minute.

Webbing Snare

Arachnarok shoots a sticky web at a target within 60 feet. The target must succeed on a DC 17 Strength saving throw or become restrained in the web. A creature restrained by the web can use its action to make a Strength check against the DC to free itself.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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