A dark fantasy land in a state of constant change from the winds of fate and a small touch of chaos.
Played | 133 times |
Cloned | 0 times |
Created | 202 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
Mephistopholes is a cunning and manipulative archduke of the frozen layer of Cania. With an air of superiority and a voice that drips with charisma, he weaves schemes and temptations to ensnare the souls of mortals. Those who encounter him often find themselves twisted by desire and ambition, as he offers power at the cost of their very essence.
Size | Large |
Type | Fiend |
CR | 24 |
XP | 62000 |
Languages | Infernal, Common, Abyssal, Elvish |
Armor Class | 20 |
HP Range | 250 - 300 (Avg: 275) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Frostfire Ray
Mephistopholes hurls a beam of icy flames at a target within 120 feet, dealing 6d8 cold damage and 6d8 fire damage. The target must make a DC 24 Dexterity saving throw, taking full damage on a failure, or half damage on a success.
Legendary Resistance (3/Day)
If Mephistopholes fails a saving throw, he can choose to succeed instead.
Soul Bargain
Mephistopholes can attempt to make a pact with a creature he can see within 60 feet. The target must succeed on a DC 30 Charisma saving throw or be charmed by him. While charmed, the target must follow Mephistopholes' direct orders.
Summon Infernal Servants
Mephistopholes can summon 1d4 greater demons to fight for him. These demons appear in unoccupied spaces within 60 feet of him and act on his initiative.