
A frozen land of towering peaks, ancient magic, and hidden perils beneath icy winds.
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Created | 89 days ago |
Last Updated | 65 days ago |
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Gith
Long ago, the gith rose up to overthrow the mind flayers that held them in servitude, but two factions arose that remain bitter enemies today.
Grung
Your grung character has an assortment of inborn abilities, part and parcel of grung nature.
Locathah
These resilient and proud fish-folk have endured war, slavery, and mistreatment at the hands of other aquatic creatures.
Tortle
What many tortles consider a simple life, others might call a life of adventure. They are nomad survivalists eager to explore the wilderness.
Feral Tiefling
To be greeted with stares and whispers, to suffer violence and insult on the street, to see mistrust and fear in every eye: this is the lot of the tiefling.
Vedalken
The blue-skinned vedalken strive for perfection above all else.
Simic Hybrid
The Simic Combine uses magic to transfer the traits of animals into humans, elves, and vedalken.
Minotaur
The minotaurs of Ravnica are strong in body, dedication, and courage. They are at home on the battlefield, willing to fight for their various causes.
Loxodon
Humanoid elephants, loxodons are strong, calm, and wise.
Centaur
The upper bodies of centaurs are comparable to human torsos in size, and their lower equine bodies average about 4 feet tall at the withers. They fill similar roles as cavalry warriors, messengers, outriders, and scouts.
Verdan
The verdan owe their existence to chaos - doing their best to find their way in an unfamiliar world..
Warforged
Warforged are made from wood and metal, but they can feel pain and emotion. Built as weapons, they must now find a purpose beyond war.
Shifters
Shifters - sometimes called the weretouched - are humanoids with a bestial aspect.
Kalashtar
The kalashtar are a compound people created from the union of humanity and renegade spirits from the plane of dreams.
Changeling
A changeling can shift its face and form with a thought as a form of artistic and emotional expression.
Satyr
Satyrs embody a fusion of humanoid civilization with the freedom of wild beasts.
Leonin
Nomadic, lion-like humanoids who rarely interact with other peoples, having all they need in their shimmering homeland.
Lineages
In the Land of the Mists, power and dread lie in the simple question “What happened to me?”
Owlin
Like owls, owlin are graced with feathers that make no sound when they move or fly, making it easy for them to sneak up on you in the library.
Thri-kreen
Thri-kreen speak by clacking their mandibles and waving their antennae, indicating what they are thinking and feeling.
Plasmoid
Plasmoids are amorphous beings with no typical shape. In the presence of other folk, they often adopt a similar shape, but there’s little chance of mistaking a plasmoid for anything else.
Hadozee
Hadozees are sapient, bipedal beings eager to leave behind the fearsome predators of their homeworld and explore other worlds.
Giff
As beings of impressive size and unforgettable appearance, giff are noticed wherever they go.
Autognome
Sometimes, because of a malfunction or a unique circumstance, an autognome becomes separated from its creator and strikes out on its own.
Astral Elf
Groups of elves ventured from the Feywild to the Astral Plane to be closer to their gods. Life in the Silver Void has imbued their souls with a spark of divine light.
Kender
Kender have a supernatural curiosity that drives them to adventure.
Air Genasi
Embodying many of the airy traits of their otherworldly ancestors, air genasi can draw upon their connection to the winds.
Aarakocra
A winged people who originated on the Elemental Plane of Air, aarakocra soar through the sky wherever they wander.
Tiefling
Tieflings are either born in the Lower Planes or have fiendish ancestors who originated there.
Orc
Orcs are equipped with gifts to help them wander great plains, vast caverns, and churning seas.
Goliath
Goliaths are distant descendants of giants and seek heights above those reached by their ancestors.
Aasimar
Aasimar are mortals who carry a spark of the Upper Plains within their souls.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.