Game of Thrones: Fate of the Seven Kingdoms world illustration - Fantasy theme
Fantasy

Game of Thrones: Fate of the Seven Kingdoms

T
TheChugz

Choose your path in a world of war, intrigue, and magic. Will you rise or fall?


Author's Note: In a world of war, treachery, and power, your fate is your own. Set in Westeros and beyond, this immersive story lets you step into the boots of anyone—from a noble lord plotting to seize the Iron Throne, a sellsword navigating the deadly politics of the Free Cities, a Maester uncovering ancient secrets, or even a Wildling braving the horrors beyond the Wall. Every choice shapes your destiny. Will you rise in the courts of King’s Landing, command armies in war-torn lands, or embrace the mysteries of magic long thought lost? As the player, you will experience the grit and grandeur of Westeros through the eyes of any character you choose, from highborn rulers to lowly thieves, from loyal bannermen to rogue assassins. The realm is alive with shifting allegiances, ancient prophecies, and looming threats—both seen and unseen. Intrigue, survival, and ambition are your weapons in a land where power is fleeting, and death is always near. Will you carve your legend into the annals of history, or will your name be forgotten in the winds of time? The Seven Kingdoms await—forge your path, or let it be forged for you.
Played11 times
Cloned0 times
Created
104 days ago
Last Updated
93 days ago
VisibilityPublic
Westeros
Westeros
Area
Details
Size0
TypeContinent
Coordinates(-8000, -7860) to (8000, 8140)
Description

The realm is scarred by the devastating civil war that pitted Targaryen against Targaryen. The once-mighty house's power has waned significantly, with only a handful of young, smaller dragons remaining. King Aemon Targaryen the Third sits uneasily upon the Iron Throne, their rule more dependent on political alliances than the threat of dragonfire. The Seven Kingdoms are in a state of uneasy peace, with old rivalries and new ambitions simmering on the surface. The great houses, tasted power during the war, now vie for influence in a court where dragons no longer guarantee absolute authority. Beyond the Wall, whispers of ancient threats stir, unheeded by a realm too focused on its internal strife. In Essos, powers rise and fall, eyeing Westeros with a mix of opportunity and caution. This is a Westeros where magic is fading, but the cruelty and ambition of men remain as sharp as Valyrian steel. Loyalty is fleeting, alliances are fragile, and in the game of thrones, you win or you die.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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