
Modern
Hell, an underworld filled with beasts and demons.
Author's Note: A mess up made me restart the two major cities. So far only Infernum prime has locations ATM.
Played | 10 times |
Cloned | 0 times |
Created | 79 days ago |
Last Updated | 43 days ago |
Visibility | Public |
Hunting trap
Common•Gear (Standard Gear)

Weight25.00 lb.
Cost5.00 Gold Coins
Description
When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 25.00 lb. |
Cost | 5.00 Gold Coins |