Helldivers Assemble! world illustration - Science Fiction theme
Science Fiction

Helldivers Assemble!

D
DamascusActual

Defend Humanity from hostile dissidents and alien threats for Managed Democracy and for Super Earth!


Author's Note: Still very much WIP. Newer equipment still need added, as well as some custom items. More characters will eventually be added. Also, because I'm a dumbass, I accidentally deleted part of the overworld and along with it, ALL the planetary locations and POIs. Yep, all 237 of them... Gonna be a rough ride restoring 3 months of work, but if you are patient and willing, I'll put forth the effort towards it.
Played5 times
Cloned0 times
Created
109 days ago
Last Updated
14 days ago
VisibilityPublic
Terminid Scavenger
CR 1Small Monstrosity
Terminid Scavenger
HP Range5 - 25 (Avg: 15)
AC12
XP200

Description

A Terminid Scavenger by itself, is considered the least lethal of all the alien, insectoid species. Their outer chitinous carapace can be punctured easily by small arms fire, but as they are near always found in packs, their numbers can overwhelm the uninitiated, attacking with chitinous claws and teeth. When routed or outmatched, they can let out a pheromone-laced shriek, summoning reinforcements from larger strains of Terminids from the underground hives.

Details
SizeSmall
TypeMonstrosity
CR1
XP200
LanguagesCommunicates through pheromones, suspected hivemind
Defenses
Armor Class12
HP Range5 - 25 (Avg: 15)
Damage VulnerabilitiesFire
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claw Attack

Melee Weapon Attack: +4 to hit, one adjacent target. Hit: 1d6 + 2 slashing damage.

Pheromone Shriek

As an action, the Terminid Scavenger can emit a loud shriek that carries a pheromone scent to summon 1d4 additional Terminid Scavengers within 100 feet.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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