Helldivers Assemble! world illustration - Science Fiction theme
Science Fiction

Helldivers Assemble!

D
DamascusActual

Defend Humanity from hostile dissidents and alien threats for Managed Democracy and for Super Earth!


Author's Note: Still very much WIP. Newer equipment still need added, as well as some custom items. More characters will eventually be added. Also, because I'm a dumbass, I accidentally deleted part of the overworld and along with it, ALL the planetary locations and POIs. Yep, all 237 of them... Gonna be a rough ride restoring 3 months of work, but if you are patient and willing, I'll put forth the effort towards it.
Played5 times
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Created
109 days ago
Last Updated
14 days ago
VisibilityPublic
Automaton Rocket Raider
CR 3Medium Construct
Automaton Rocket Raider
HP Range40 - 50 (Avg: 45)
AC15
XP700

Description

The Automaton Rocket Raider is a battlefield unit designed for light infantry support, with its most distinctive feature being the formidable rocket launcher carried in hand and fired from the shoulder. These automatons are programmed to engage enemies from a distance, utilizing their artillery and battlefield awareness to maintain a tactical advantage, all while watching for threats closing in on them.

Details
SizeMedium
TypeConstruct
CR3
XP700
LanguagesUnderstands Common but cannot speak.
Defenses
Armor Class15
HP Range40 - 50 (Avg: 45)
Damage VulnerabilitiesLightning
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Punch

If a hostile comes within 5 feet, the Automaton will deliver a punch with its metallic fist. This melee attack has a +6 to hit and deals 1d8 + 2 bludgeoning damage.

Rocket Launch

The Automaton raises its rocket launcher and fires an unguided missile at a target within 200 feet. The target must make a DC 14 Dexterity saving throw, taking 4d12 fire damage on a failed save. It takes 6 seconds to reload after firing.

Signal Flare

The Automaton fires a red signal flare into the air, calling in Dropships. The flare lights up the area, granting advantage on attack rolls against any enemies within a 60-foot radius for the next round.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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