Defend Humanity from hostile dissidents and alien threats for Managed Democracy and for Super Earth!
Played | 5 times |
Cloned | 0 times |
Created | 109 days ago |
Last Updated | 14 days ago |
Visibility | Public |
Description
The Automaton Rocket Raider is a battlefield unit designed for light infantry support, with its most distinctive feature being the formidable rocket launcher carried in hand and fired from the shoulder. These automatons are programmed to engage enemies from a distance, utilizing their artillery and battlefield awareness to maintain a tactical advantage, all while watching for threats closing in on them.
Size | Medium |
Type | Construct |
CR | 3 |
XP | 700 |
Languages | Understands Common but cannot speak. |
Armor Class | 15 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | Lightning |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Punch
If a hostile comes within 5 feet, the Automaton will deliver a punch with its metallic fist. This melee attack has a +6 to hit and deals 1d8 + 2 bludgeoning damage.
Rocket Launch
The Automaton raises its rocket launcher and fires an unguided missile at a target within 200 feet. The target must make a DC 14 Dexterity saving throw, taking 4d12 fire damage on a failed save. It takes 6 seconds to reload after firing.
Signal Flare
The Automaton fires a red signal flare into the air, calling in Dropships. The flare lights up the area, granting advantage on attack rolls against any enemies within a 60-foot radius for the next round.