Helldivers Assemble! world illustration - Science Fiction theme
Science Fiction

Helldivers Assemble!

D
DamascusActual

Defend Humanity from hostile dissidents and alien threats for Managed Democracy and for Super Earth!


Author's Note: Still very much WIP. Newer equipment still need added, as well as some custom items. More characters will eventually be added. Also, because I'm a dumbass, I accidentally deleted part of the overworld and along with it, ALL the planetary locations and POIs. Yep, all 237 of them... Gonna be a rough ride restoring 3 months of work, but if you are patient and willing, I'll put forth the effort towards it.
Played5 times
Cloned0 times
Created
108 days ago
Last Updated
13 days ago
VisibilityPublic
Automaton Assault Raider
CR 5Medium Construct
Automaton Assault Raider
HP Range50 - 70 (Avg: 60)
AC15
XP1800

Description

The Automaton Assault Raider is a light infantry unit, designed for rapid engagement and close-quarters combat. Equipped with a volatile jump pack, the Assault Raider excels in quickly approaching enemies before unleashing a flurry of attacks with its integrated arm sword. However, while it is an impressive combat machine, its jump pack poses a significant risk if damaged, posing a danger to allies in the vicinity.

Details
SizeMedium
TypeConstruct
CR5
XP1800
Languagesunderstands Common but cannot speak
Defenses
Armor Class15
HP Range50 - 70 (Avg: 60)
Damage VulnerabilitiesLightning
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Call for Dropships

When alerted to an enemy presence, the Assault Raider can fire a flare, signaling nearby Dropships for reinforcements.

Explosive Jump Pack

If the jump pack is damaged, it can explode, causing 4d10 fire damage in a 10-foot radius, instantly killing the Assault Raider.

Integrated Arm Sword

When in close range, the Assault Raider will use its arm sword to make a melee attack, dealing 1d8 slashing damage.

Jump Attack

The Assault Raider can use its jump pack to leap forward up to 40 feet, allowing it to close distance on enemies and then immediately follow up with a melee attack.

Laser Pistol

The Assault Raider fires its laser pistol three times in quick succession, dealing 2d6 radiant damage per shot.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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