Defend Humanity from hostile dissidents and alien threats for Managed Democracy and for Super Earth!
Played | 5 times |
Cloned | 0 times |
Created | 109 days ago |
Last Updated | 14 days ago |
Visibility | Public |
Description
The Hulk Scorcher is a terrifying heavy infantry unit equipped for obstacle clearing, featuring a powerful flamethrower on its left arm and a massive circular sawblade on its right. This formidable Automaton is heavily armored, making it a daunting opponent on the battlefield, especially when charging towards infantry positions. The Hulk Scorcher is hyper effective in close-quarters combat, an efficient terror weapon, charging ferociously towards its targets and roasting them alive with its flamethrower or horrifically mutilating a target with its massive circular sawblade with apalling force. With critical weak points in their glowing heatsink radiators located on their backs, the only way to destroy a Hulk Scorcher is either by using specialized anti-tank munitions or achieving superior tactical positioning to hit that vulnerable area.
Size | Large |
Type | Construct |
CR | 7 |
XP | 3900 |
Languages | understands Common but cannot speak |
Armor Class | 18 |
HP Range | 120 - 150 (Avg: 135) |
Damage Vulnerabilities | None |
Damage Resistances | Piercing |
Damage Immunities | None |
Condition Immunities | None |
Flamethrower Spray
The Hulk Scorcher can spray a cone of fire within 25 meters, dealing 4d10 fire damage to all creatures in that area. A successful Dexterity saving throw (DC 16) halves the damage.
Sawblade Slash
In close combat, the Hulk Scorcher can swing its sawblade, making a melee attack that deals 3d12 slashing damage on a hit.
Stomp
If the Hulk Scorcher is missing its arms, it can perform a stomp attack, dealing 3d8 bludgeoning damage to a target within range.