Defend Humanity from hostile dissidents and alien threats for Managed Democracy and for Super Earth!
Played | 5 times |
Cloned | 0 times |
Created | 108 days ago |
Last Updated | 13 days ago |
Visibility | Public |
Description
The Illuminate Summoner is a dangerous adversary that can resurrect fallen Illuminate creatures, ensuring that the battle continues until it is defeated. It can also attack with limited psionic blasts and when close, with a lightwhip. With its seeming mastery over life and death, it poses a significant threat to SEAF forces.
Size | Medium |
Type | Humanoid |
CR | 14 |
XP | 3900 |
Languages | Illuminate, Common with a guttoral voice |
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | Charmed |
Lightwhip Crack
The Summoner makes a targeted melee attack with its Lightwhip to a target within 10 feet. If the attack is successful, the target suffers 1d6 radiant and 2d8 lightning damage. If the target fails a strength saving throw, it is bound until the next turn.
Psionic Blast
The Summoner releases a burst of psionic energy in a 15-foot radius, dealing 3d8 psychic damage to all creatures in the area.
Resurrect Illuminate
The Summoner can bring back three fallen Illuminate creatures within 60 feet, restoring it to life with half its hit points.