The world of Final Fantasy 14 starting 5 years after the 7th umbral calamity.
Played | 46 times |
Cloned | 3 times |
Created | 28 days ago |
Last Updated | Yesterday |
Visibility | Public |

Description
Ifrit is a powerful fire primal worshipped by the Amalj'aa, capable of summoning flames and tempering those who lack the echo into fervent thralls. His presence ignites the air with heat, and his blue flames can turn even the strongest of wills into devoted followers.
Size | Large |
Type | Fiend |
CR | 15 |
XP | 13000 |
Languages | Ignan, Infernal |
Armor Class | 18 |
HP Range | 200 - 300 (Avg: 250) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Flame Wave
Ifrit unleashes a wave of blue flames in a 30-foot cone. Each creature in that area must make a DC 20 Dexterity saving throw, taking 45 (10d8) fire damage on a failed save, or half as much damage on a successful one.
Inferno Strike
Ifrit makes two claw attacks. Each attack deals 2d10 + 6 slashing damage plus 3d6 fire damage.
Tempering Flame
Ifrit targets creatures in a cone he can see within 60 feet. The target must succeed on a DC 22 Wisdom saving throw or become charmed by Ifrit for 1 minute. While charmed in this way, the creature is considered a fanatic thrall and will obey Ifrit's commands.