High Fantasy
The world of Final Fantasy 14 starting 5 years after the 7th umbral calamity.
Author's Note: Created in collaboration with Muttboy.
Played | 46 times |
Cloned | 3 times |
Created | 28 days ago |
Last Updated | Yesterday |
Visibility | Public |

Description
You manipulate lightning aether to create a mass orb of electrical energy at a location you can see within range that hovers in place for the duration. Any creature hostile to you that moves to a space within 20 feet of the orb for the first time on a turn must succeed on a Dexterity saving throw. The creature takes 4d12+10 lightning damage on a failed save and half as much on a successful one. The orb vanishes when it has dealt a total of 80 damage. When you cast this spell using a spell slot of 6th level or higher, the maximum total damage of the orb increases by 20 for each slot level above 5th.
Spell Details
Level | 5 |
Range | 120 |