High Fantasy
The world of Final Fantasy 14 starting 5 years after the 7th umbral calamity.
Author's Note: Created in collaboration with Muttboy.
Played | 46 times |
Cloned | 3 times |
Created | 28 days ago |
Last Updated | Yesterday |
Visibility | Public |

Description
You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 10d4 acid damage and 5d4 acid damage at the end of its next turn. On a successful save, a creature takes half the initial damage and no damage at the end of its next turn. At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the initial damage increases by 2d4 for each slot level above 4th.
Spell Details
Level | 4 |
Range | 150 |