High Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 60 times |
Cloned | 3 times |
Created | 40 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
For the duration, you sense the presence of portals, even inactive ones, within 30 feet of yourself. If you detect a portal, you can use your action to study it, making a DC 15 ability check using your spellcasting ability. On a success, you learn the destination plane and required portal key; on a failure, you learn nothing and cannot study that portal again until you recast the spell. The spell can penetrate most barriers but is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
Spell Details
Level | 2 |
Range | 30 |