High Fantasy
The world of Final Fantasy 14 starting 5 years after the 7th umbral calamity.
Author's Note: Created in collaboration with Muttboy.
Played | 46 times |
Cloned | 3 times |
Created | 28 days ago |
Last Updated | Yesterday |
Visibility | Public |

Description
You endow yourself with endurance and martial prowess fueled by magic. Until the spell ends, you gain 50 temporary hit points, advantage on attack rolls with simple and martial weapons, and deal an extra 2d12 force damage on weapon hits. You gain proficiency with all armor, shields, simple and martial weapons, and in Strength and Constitution saving throws. You can attack twice when you take the Attack action, and must succeed on a DC 15 Constitution saving throw after the spell ends or gain one level of exhaustion.
Spell Details
Level | 6 |
Range | N/A |