
Fantasy
In a world drained of nature’s essence, where the familiar rhythms of life no longer flow, magic-wielding healers rule with vanity and cruelty.
Played | 2 times |
Cloned | 2 times |
Created | 84 days ago |
Last Updated | 77 days ago |
Visibility | Public |
Staff of Healing
Rare•Weapon (Simple Melee Weapons)

Weight3.00 lb.
Description
This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.
Details
Type | Weapon |
Category | Simple Melee Weapons |
Rarity | Rare |
Weight | 3.00 lb. |
Cost | 0.00 Aurum Vein |