
In a world drained of nature’s essence, where the familiar rhythms of life no longer flow, magic-wielding healers rule with vanity and cruelty.
Played | 2 times |
Cloned | 2 times |
Created | 79 days ago |
Last Updated | 72 days ago |
Visibility | Public |

Carvenkin
Carvenkin are eerie sentient puppets, once mortal beings transformed by an ancient curse. Retaining memories and emotions, they wander the world in decaying wooden bodies, resistant to poison and disease but vulnerable to fire, requiring no sustenance.

Undead of Liravelis
The Undead of Liravelis are sentient beings caught in a liminal state between life and death, sustained by forbidden magic from the Healer’s Dominion. Infused with palimshards—crystallized remnants of souls—they serve as a workforce of eternal laborers and enforcers, cursed to endure endless suffering while retaining flickers of their former selves, sparking whispers of rebellion among the oppressed.

Vermin
The Slinkborn are small, agile humanoids with delicate, rodent-like features. Their fur or coarse hair comes in earthy tones, and their bright, keen eyes shimmer with intelligence and curiosity. Their quick, graceful movements and expressive faces often give them an oddly endearing charm. While some view them with suspicion due to their unusual appearance, many find them surprisingly likable once they get to know them.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.