Matoran Universe world illustration - Fantasy theme
Fantasy

Matoran Universe

K
KaiKenbionicle

The matoran Universe is a ocean & series of islands and continents inside the massive robot Mata Nui


Author's Note: The geography, landscape and climate varies from island to island. The entire Matoran Universe is encased in a giant collossal Robot Body which is as big as a Planet. The Robot's name is the Great Spiri Mata Nui and he is the God of the planet within the giant robot's body. The Matoran Universe was comprised of a variety of domes; massive individual caves separated by gates with oceans and islands of their own. Climate on nearly everaly island is evenly divided by areas of the six main elements, ie. Fire villages (lava), ice villages (snow), Air villages (jungle), Water village (ocean), Rock village (Desert) and Earth Village (under ground cave systems). Some cities like Metru Nui are futuristic and made of metal. The inhabitants of the former Matoran Universe are normally about 85% mechanical and 15% organic, while the natives of the Spherus Magna are around 85% organic with 15% mechanical implants. It was made by the Great Beings and watched over by the Great Spirit Mata Nui himself before Teridax succeeded
Played1 times
Cloned0 times
Created
298 days ago
Last Updated
15 days ago
VisibilityPublic
Mutran, the Eccentric Makuta
CR 10Medium Undead
Mutran, the Eccentric Makuta
HP Range150 - 200 (Avg: 175)
AC17
XP5900

Description

Once a brilliant but unstable scientist of the Brotherhood of Makuta, Mutran is now a twisted reflection of his former self, haunted by his own ambitious experiments and a harrowing encounter with Tren Krom. Driven nearly to madness by the knowledge gained, he became a master of mutations, specializing in creating various destructive breeds of Rahi. As he wields significant power over the essence of Shadow and numerous Kraata, Mutran's malevolence is matched only by the eccentricity of his personality, making him a dangerous opponent.

Details
SizeMedium
TypeUndead
CR10
XP5900
LanguagesMatoran, Ancient Agori
Defenses
Armor Class17
HP Range150 - 200 (Avg: 175)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Deafen and Mute

Using the powers of his Kanohi Shelek, Mutran targets one creature within 60 feet, rendering them deaf and mute for 1d4 rounds unless they succeed on a DC 16 Wisdom saving throw.

Kraata Creation

Mutran can create a Kraata (or Rahkshi) of any of the 42 powers at the beginning of his turn, summoning it to aid him in battle until defeated.

Mutate

Mutran can choose one creature within 30 feet to undergo a horrific mutation. The target must succeed on a DC 18 Wisdom saving throw or suffer various effects determined by Mutran, such as loss of movement or temporary hit point reductions.

Shadow Bolt

Mutran unleashes a bolt of dark energy at a target within 60 feet, dealing 4d10 necrotic damage and forcing the target to make a DC 16 Constitution saving throw or become blinded until the end of their next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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