Matoran Universe world illustration - Fantasy theme
Fantasy

Matoran Universe

K
KaiKenbionicle

The matoran Universe is a ocean & series of islands and continents inside the massive robot Mata Nui


Author's Note: The geography, landscape and climate varies from island to island. The entire Matoran Universe is encased in a giant collossal Robot Body which is as big as a Planet. The Robot's name is the Great Spiri Mata Nui and he is the God of the planet within the giant robot's body. The Matoran Universe was comprised of a variety of domes; massive individual caves separated by gates with oceans and islands of their own. Climate on nearly everaly island is evenly divided by areas of the six main elements, ie. Fire villages (lava), ice villages (snow), Air villages (jungle), Water village (ocean), Rock village (Desert) and Earth Village (under ground cave systems). Some cities like Metru Nui are futuristic and made of metal. The inhabitants of the former Matoran Universe are normally about 85% mechanical and 15% organic, while the natives of the Spherus Magna are around 85% organic with 15% mechanical implants. It was made by the Great Beings and watched over by the Great Spirit Mata Nui himself before Teridax succeeded
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298 days ago
Last Updated
15 days ago
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Bahrag, the Queens of the Bohrok Swarms
CR 9Large Monstrosity
Bahrag, the Queens of the Bohrok Swarms
HP Range150 - 200 (Avg: 175)
AC18
XP4500

Description

The Bahrag, Cahdok and Gahdok, are the sovereign entities commanding the Bohrok swarms. Each Bahrag wields extraordinary elemental powers tied to Fire, Ice, Earth, Acid, Stone, and Water, along with potent illusion-casting abilities to dissuade any intruders. Their symbiotic relationship allows them to amplify each other’s strengths when close together, culminating in formidable defensive capabilities, such as forming a barrier of energy around themselves.

Details
SizeLarge
TypeMonstrosity
CR9
XP4500
LanguagesTelepathy with krana
Defenses
Armor Class18
HP Range150 - 200 (Avg: 175)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Elemental Affinity

The Bahrag can choose to unleash a torrent of elemental energy (fire, ice, earth, acid, stone, or water) as a ranged attack dealing 4d10 damage of the chosen type, with the possibility of creating effects such as difficult terrain or conditions depending on the element used.

Illusory Defense

The Bahrag can create an illusion that obscures their nest or allies within a 60-foot radius, causing attacks against them to automatically miss for one turn unless they succeed on a Wisdom saving throw.

Symbiotic Shield

When the two Bahrag are within 10 feet of each other, they can create a shield that grants advantage on saving throws to each other and all allies within 10 feet.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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