Matoran Universe world illustration - Fantasy theme
Fantasy

Matoran Universe

K
KaiKenbionicle

The matoran Universe is a ocean & series of islands and continents inside the massive robot Mata Nui


Author's Note: The geography, landscape and climate varies from island to island. The entire Matoran Universe is encased in a giant collossal Robot Body which is as big as a Planet. The Robot's name is the Great Spiri Mata Nui and he is the God of the planet within the giant robot's body. The Matoran Universe was comprised of a variety of domes; massive individual caves separated by gates with oceans and islands of their own. Climate on nearly everaly island is evenly divided by areas of the six main elements, ie. Fire villages (lava), ice villages (snow), Air villages (jungle), Water village (ocean), Rock village (Desert) and Earth Village (under ground cave systems). Some cities like Metru Nui are futuristic and made of metal. The inhabitants of the former Matoran Universe are normally about 85% mechanical and 15% organic, while the natives of the Spherus Magna are around 85% organic with 15% mechanical implants. It was made by the Great Beings and watched over by the Great Spirit Mata Nui himself before Teridax succeeded
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Created
298 days ago
Last Updated
15 days ago
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Teridax, the Makuta of Metru Nui
CR 15Large Monstrosity
Teridax, the Makuta of Metru Nui
HP Range250 - 300 (Avg: 275)
AC18
XP34000

Description

Teridax, the Makuta of Metru Nui, was an exceptionally powerful and cunning strategist with a complex personality. His insatiable desire for control led him to orchestrate a brilliant plot to overthrow the Great Spirit Mata Nui, showcasing his sociopathic tendencies, arrogance, and desire for devotion. As one of the most formidable beings in the Matoran Universe, he commanded the element of Shadow and exploited his extensive abilities to manipulate and deceive his foes. He was known for his mastery over his surroundings, conjuring blasts of shadow and cloaking the world in darkness, all while serving as a terror to those who opposed him.

Details
SizeLarge
TypeMonstrosity
CR15
XP34000
LanguagesCommon, Abyssal, Telepathy
Defenses
Armor Class18
HP Range250 - 300 (Avg: 275)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Create Kraata

As a bonus action, Teridax can create a Kraata from his essence, which acts under his telepathic command. The Kraata takes 1d6 damage for every round it is in existence.

Possession

Teridax can attempt to possess a spiritless creature or a robot within 60 feet, making a DC 20 Charisma saving throw. On a failure, Teridax can control the target's actions as if they were his own.

Shadow Blast

Unleashes a burst of dark energy in a 30-foot line that deals 4d10 necrotic damage and blinds targets for 1 round. Targets must make a DC 18 Dexterity saving throw to take half damage.

Shadow Hand

Teridax extends his Shadow Hand to grapple a creature up to 30 feet away. The target must make a DC 18 Strength saving throw or be restrained by the tendrils of shadow. Teridax can pull the creature within 10 feet as part of this action.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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