The matoran Universe is a ocean & series of islands and continents inside the massive robot Mata Nui
Played | 1 times |
Cloned | 0 times |
Created | 298 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Description
Vezon is an unstable and unpredictable being, created from the shattered essence of Vezok by the Spear of Fusion. His mind is a chaotic blend of brilliant tactical thinking and a twisted sense of reality, often leading him to ramble at the most inopportune moments. Once a guardian of the Kanohi Ignika, he now possesses the ability to foresee limited glimpses of the future and absorb kinetic energy, making him increasingly stronger with each blow he receives. However, his powers are tied to the mask, and he remains vulnerable when separated from it, displaying a penchant for violence and a glee in chaos fueled by his hatred of others. Vezon's existence is further complicated by the chaotic nature of his dimensional travel abilities, which he cannot control.
Size | Medium |
Type | Monstrosity |
CR | 7 |
XP | 3400 |
Languages | Common, Infernal |
Armor Class | 16 |
HP Range | 80 - 120 (Avg: 100) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Dimensional Shift
Vezon can attempt to shift through dimensions, creating a portal that teleports him to an unplanned location within 60 feet. This action recharges on a roll of 5-6 on a d6.
Future Sight
Vezon can call upon his limited foresight, gaining advantage on one ability check, attack roll, or saving throw within the next minute. This ability can be used once per long rest.
Kinetic Absorption
Upon being hit, Vezon can choose to absorb kinetic energy, gaining temporary hit points equal to the damage taken, up to a maximum of 20.
Spear of Fusion
Make a melee weapon attack with the Spear of Fusion, dealing 2d10 piercing damage on a hit and potentially merging or separating targets if they are within 5 feet.