Matoran Universe world illustration - Fantasy theme
Fantasy

Matoran Universe

K
KaiKenbionicle

The matoran Universe is a ocean & series of islands and continents inside the massive robot Mata Nui


Author's Note: The geography, landscape and climate varies from island to island. The entire Matoran Universe is encased in a giant collossal Robot Body which is as big as a Planet. The Robot's name is the Great Spiri Mata Nui and he is the God of the planet within the giant robot's body. The Matoran Universe was comprised of a variety of domes; massive individual caves separated by gates with oceans and islands of their own. Climate on nearly everaly island is evenly divided by areas of the six main elements, ie. Fire villages (lava), ice villages (snow), Air villages (jungle), Water village (ocean), Rock village (Desert) and Earth Village (under ground cave systems). Some cities like Metru Nui are futuristic and made of metal. The inhabitants of the former Matoran Universe are normally about 85% mechanical and 15% organic, while the natives of the Spherus Magna are around 85% organic with 15% mechanical implants. It was made by the Great Beings and watched over by the Great Spirit Mata Nui himself before Teridax succeeded
Played1 times
Cloned0 times
Created
298 days ago
Last Updated
15 days ago
VisibilityPublic
Vezok, the Corrosive Torrent
CR 8Medium Monstrosity
Vezok, the Corrosive Torrent
HP Range120 - 140 (Avg: 130)
AC15
XP3900

Description

Once a clever tactician and a formidable warrior, Vezok is a twisted shadow of his former self. This Skakdi of Water was formerly one of the rogue Dark Hunters known as the Piraka. After a traumatic division of his essence that formed Vezon, Vezok's intelligence waned, leaving behind only aggression and paranoia. In the depths of Voya Nui, he now serves as a menacing hunter, drawing power from the very waters that surround him while harboring a dangerous rage within. His violent outbursts send tremors of fear through those who encounter him, especially his former allies, whom he often cannot stand.

Details
SizeMedium
TypeMonstrosity
CR8
XP3900
LanguagesUndercommon, Skakdi
Defenses
Armor Class15
HP Range120 - 140 (Avg: 130)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Absorb Power

Vezok can absorb the natural powers of a creature he can see for up to 1 hour. He can store multiple powers, but each power remains available for only a limited time. When absorbing a power, the target must use it within 30 feet of Vezok.

Impact Vision

Vezok can unleash a wave of elemental energy that strikes all enemies within a 30-foot line. Creatures within this line must succeed on a DC 16 Strength saving throw or take 4d8 force damage and be knocked prone.

Water Harpoon

Vezok hurls his Water Harpoon at a target up to 60 feet away. The target must succeed on a DC 15 Dexterity saving throw or take 2d10 piercing damage and be pulled 10 feet towards Vezok.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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