Matoran Universe world illustration - Fantasy theme
Fantasy

Matoran Universe

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KaiKenbionicle

The matoran Universe is a ocean & series of islands and continents inside the massive robot Mata Nui


Author's Note: The geography, landscape and climate varies from island to island. The entire Matoran Universe is encased in a giant collossal Robot Body which is as big as a Planet. The Robot's name is the Great Spiri Mata Nui and he is the God of the planet within the giant robot's body. The Matoran Universe was comprised of a variety of domes; massive individual caves separated by gates with oceans and islands of their own. Climate on nearly everaly island is evenly divided by areas of the six main elements, ie. Fire villages (lava), ice villages (snow), Air villages (jungle), Water village (ocean), Rock village (Desert) and Earth Village (under ground cave systems). Some cities like Metru Nui are futuristic and made of metal. The inhabitants of the former Matoran Universe are normally about 85% mechanical and 15% organic, while the natives of the Spherus Magna are around 85% organic with 15% mechanical implants. It was made by the Great Beings and watched over by the Great Spirit Mata Nui himself before Teridax succeeded
Played1 times
Cloned0 times
Created
298 days ago
Last Updated
15 days ago
VisibilityPublic
Antroz
CR 12Large Monstrosity
Antroz
HP Range160 - 200 (Avg: 180)
AC18
XP8500

Description

Antroz is the militant Makuta of Xia and a member of the Brotherhood of Makuta, known for his tactical prowess and aggressive combat style. Unlike some of his brethren, he exhibits a rare sense of honor, preferring to fight fairly rather than resorting to deceit. His mastery over shadows and the ability to create Kraata enhance his fearsome reputation on the battlefield. Antroz rides the streets of Destral atop his stolen Destral Cycle, while wielding his claws and poisonous fangs in combat.

Details
SizeLarge
TypeMonstrosity
CR12
XP8500
LanguagesMakuta, Common, Infernal
Defenses
Armor Class18
HP Range160 - 200 (Avg: 180)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Corrupting Claw

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) slashing damage plus 10 (3d6) necrotic damage.

Shadow Bolt

Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 36 (8d8) necrotic damage. The target must succeed on a DC 16 Constitution saving throw or be blinded until the end of its next turn.

Shadow Veil (Recharge 5-6)

Antroz envelops himself in shadows, turning invisible until the start of his next turn or until he attacks or casts a spell.

Summon Kraata

Antroz summons 1d4 Kraata to his side, which act on his initiative count. These Kraata are loyal and willing to fight for him until destroyed.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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