The matoran Universe is a ocean & series of islands and continents inside the massive robot Mata Nui
Played | 1 times |
Cloned | 0 times |
Created | 298 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Description
The Skakdi are short-tempered, aggressive natives of the island of Zakaz, notorious for their violent tendencies and combat prowess. Created by the Great Spirit Mata Nui, they possess a distinctive organic spine that runs from the back of their head down through their arms and back. Disturbingly, they also bear sharp claws and large teeth, which form a menacing grin or scowl. When working in pairs, Skakdi can harness elemental powers and utilize various vision abilities, including Laser, Heat, and Impact Vision. However, many are mentally unstable or physically damaged due to the experiments by Spiriah, resulting in their bellicose nature. Spine Slugs often inhabit their spines, rumored to further fuel their aggression.
Size | Medium |
Type | Humanoid |
CR | 4 |
XP | 1100 |
Languages | Skakdi, Matoran |
Armor Class | 15 |
HP Range | 40 - 60 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Claw Attack
The Skakdi makes a melee attack with its sharp claws, dealing 2d6 slashing damage.
Elemental Power (paired)
When working with another Skakdi, they can unleash an elemental attack based on their elemental alignment, dealing 3d8 damage of that type.
Intimidating Scowl
As an action, the Skakdi can make an intimidating expression, forcing one creature within 30 feet to succeed on a Wisdom saving throw or become frightened until the end of its next turn.
Laser Vision
The Skakdi fires a concentrated laser beam from their eyes, forcing a creature within 60 feet to make a Dexterity saving throw, taking 3d10 radiant damage on a failed save, or half as much on a successful one.