Matoran Universe world illustration - Fantasy theme
Fantasy

Matoran Universe

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KaiKenbionicle

The matoran Universe is a ocean & series of islands and continents inside the massive robot Mata Nui


Author's Note: The geography, landscape and climate varies from island to island. The entire Matoran Universe is encased in a giant collossal Robot Body which is as big as a Planet. The Robot's name is the Great Spiri Mata Nui and he is the God of the planet within the giant robot's body. The Matoran Universe was comprised of a variety of domes; massive individual caves separated by gates with oceans and islands of their own. Climate on nearly everaly island is evenly divided by areas of the six main elements, ie. Fire villages (lava), ice villages (snow), Air villages (jungle), Water village (ocean), Rock village (Desert) and Earth Village (under ground cave systems). Some cities like Metru Nui are futuristic and made of metal. The inhabitants of the former Matoran Universe are normally about 85% mechanical and 15% organic, while the natives of the Spherus Magna are around 85% organic with 15% mechanical implants. It was made by the Great Beings and watched over by the Great Spirit Mata Nui himself before Teridax succeeded
Played1 times
Cloned0 times
Created
298 days ago
Last Updated
15 days ago
VisibilityPublic
Kardas Dragon
CR 18Huge Dragon
Kardas Dragon
HP Range350 - 450 (Avg: 400)
AC22
XP20000

Description

Kardas is a colossal dragon Rahi, born from the transformation of Fenrakk by the Mask of Life. This formidable creature embodies immense destructive capability, constantly generating and storing a concussive force within its massive frame. When provoked or threatened, Kardas can unleash this energy, sending shockwaves of power rippling across the battlefield. Fused with Vezon, Kardas lacks the kinetic absorption abilities of its former selves, relying solely on the raw power built within.

Details
SizeHuge
TypeDragon
CR18
XP20000
LanguagesDraconic
Defenses
Armor Class22
HP Range350 - 450 (Avg: 400)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Breath of the Storm

Kardas exhales a powerful wave of concussive energy in a 90-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 66 (12d10) thunder damage on a failed save, or half as much damage on a successful one.

Concussive Force

Kardas can choose to release its stored energy in a burst. Each creature within a 30-foot radius must succeed on a DC 20 Constitution saving throw or take 45 (10d8) thunder damage and be stunned until the end of their next turn.

Tail Swipe

Kardas makes a melee attack with its tail against one target within reach. On a hit, the target takes 24 (4d8 + 8) bludgeoning damage.

Wing Attack

Kardas beats its wings. Each creature within 15 feet of it must succeed on a DC 20 Dexterity saving throw or take 28 (4d10) bludgeoning damage and be knocked prone. Kardas can then fly up to half its flying speed.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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