Final Fantasy VII (In Development) world illustration - Fantasy theme
Fantasy

Final Fantasy VII (In Development)

J
Jgius

Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.


Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas. In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played70 times
Cloned5 times
Created
263 days ago
Last Updated
20 days ago
VisibilityPublic
Under Junon
Under Junon
Area
Details
Size0
TypeCoastal Town
Description

Once a vibrant fishing community, Under Junon now lies in the shadow of the towering city of Junon, its waters polluted and its spirit diminished. The town is sparsely populated, primarily by the elderly, who reminisce about the days when the sun shone brightly and fish filled the sea. With Shinra's influence looming large, the residents feel a deep sense of defeat, believing their town will never reclaim its former glory.

Appearance

Under Junon features a series of weathered wooden houses clinging to the cliffside, with a stone staircase leading down to a desolate beach. A massive stone wall looms nearby, housing an elevator that ascends to Junon, while a metal pillar juts out above one of the homes. Off the coast, a large, rusting construct resembling an oil rig stands as a grim reminder of Shinra's presence.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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