Final Fantasy VII (In Development) world illustration - Fantasy theme
Fantasy

Final Fantasy VII (In Development)

J
Jgius

Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.


Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas. In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
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229 days ago
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Yesterday
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Abzu Shoat
CR 1Small Monstrosity
Abzu Shoat
HP Range10 - 20 (Avg: 15)
AC13
XP200

Description

Abzu Shoats are diminutive, agile creatures that swarm their foes with relentless speed. Though not physically strong, their persistence and ability to evade attacks make them a challenging adversary in groups.

Details
SizeSmall
TypeMonstrosity
CR1
XP200
LanguagesNone
Defenses
Armor Class13
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Spinning Attack

The Abzu Shoat spins rapidly, becoming difficult to hit. Any melee attack against it during this time results in disadvantage.

Swarm

The Abzu Shoat can move through the space of any creature that is larger than it. When it moves into a space occupied by a creature, that creature must succeed on a DC 12 Dexterity saving throw or take 5 (1d10) slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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