Fantasy
Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.
Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes).
Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas.
In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played | 53 times |
Cloned | 3 times |
Created | 234 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range120 - 180 (Avg: 150)
AC16
XP1800
Description
Byobapolis is a floating monstrosity that utilizes levistones embedded within its body to soar through the air. It is a formidable foe, capable of unleashing devastating energy attacks while evading ground-based assaults.
Details
Size | Large |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 16 |
HP Range | 120 - 180 (Avg: 150) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Levitation Blast
Byobapolis fires a concentrated beam of energy from its levistones, dealing 4d10 force damage to a target within 120 feet. The target must succeed on a DC 15 Dexterity saving throw, taking half damage on a success.
Tendrils of Energy
Byobapolis lashes out with its tendrils, making two melee attacks against a target within 10 feet. Each tendril attack deals 2d8 slashing damage plus 1d6 lightning damage.