Final Fantasy VII (In Development) world illustration - Fantasy theme
Fantasy

Final Fantasy VII (In Development)

J
Jgius

Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.


Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas. In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played70 times
Cloned5 times
Created
263 days ago
Last Updated
20 days ago
VisibilityPublic
Cactuar
CR 1Small Monstrosity
Cactuar
HP Range10 - 20 (Avg: 15)
AC15
XP200

Description

A mischievous desert creature known for its speed and elusive nature, the Cactuar darts around the battlefield, making it difficult for adventurers to catch. It often appears alongside larger foes, distracting and confusing its enemies with its unpredictable movements.

Details
SizeSmall
TypeMonstrosity
CR1
XP200
LanguagesNone
Defenses
Armor Class15
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Needle Shot

The Cactuar fires a barrage of needles at a target within 30 feet. The target must make a Dexterity saving throw, taking 2d6 piercing damage on a failed save, or half as much damage on a successful one.

Quick Escape

The Cactuar can use its action to dash, allowing it to move up to double its speed. If it moves at least 20 feet in a straight line, it can make a Dexterity saving throw against a target it can see, dealing 1d6 piercing damage on a success.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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