Midgar - Final Fantasy VII (In Development) world illustration - Urban Fantasy theme
Urban Fantasy

Midgar - Final Fantasy VII (In Development)

J
Jgius

Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.


Author's Note: Experience Midgar from Final Fantasy VII (mixing the 1997' and the Ramake version). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Another key factor of structural changes is the map editor of Friends & Fables, it only supports rectangles, making it impossible to create actual "sectors" in a triangular shape. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra's Headquarters" it was possible to make a complex series of rooms, labs and key areas. Even though the world editor is full of interesting settings and tools, adapting the world of Final Fantasy 7 to a world of Friends & Fables is not an easy task, for example, it's impossible to use just one "currency", forcing us to add Gold, Silver and Copper Gilds, which don't exist in the official world. In this version of Midgar, you can visit every place that you would play in Final Fantasy 7 and in addition to that you can visit places that were only mentioned in the official games.
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207 days ago
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3 days ago
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M.O.T.H. Unit
CR 5Medium Construct
M.O.T.H. Unit
HP Range150 - 150 (Avg: 150)
AC18
XP1800

Description

The M.O.T.H. Unit is a formidable mechanical adversary, designed for high mobility and a diverse range of attacks. It poses a significant threat from any distance, utilizing both physical and magical assaults to overwhelm its foes.

Details
SizeMedium
TypeConstruct
CR5
XP1800
Languagesunderstands Common but cannot speak
Defenses
Armor Class18
HP Range150 - 150 (Avg: 150)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Chainstorm

The M.O.T.H. Unit unleashes a barrage of spinning blades that expand outward, dealing slashing damage to all within range.

Drillstrike

The M.O.T.H. Unit charges at a target, dealing piercing damage on contact.

High Voltage

Releases a surge of electricity in a targeted area, dealing lightning damage.

Ultra High Voltage

A devastating electric attack that strikes multiple targets in a wide area, dealing massive lightning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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