Midgar - Final Fantasy VII (In Development) world illustration - Urban Fantasy theme
Urban Fantasy

Midgar - Final Fantasy VII (In Development)

J
Jgius

Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.


Author's Note: Experience Midgar from Final Fantasy VII (mixing the 1997' and the Ramake version). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Another key factor of structural changes is the map editor of Friends & Fables, it only supports rectangles, making it impossible to create actual "sectors" in a triangular shape. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra's Headquarters" it was possible to make a complex series of rooms, labs and key areas. Even though the world editor is full of interesting settings and tools, adapting the world of Final Fantasy 7 to a world of Friends & Fables is not an easy task, for example, it's impossible to use just one "currency", forcing us to add Gold, Silver and Copper Gilds, which don't exist in the official world. In this version of Midgar, you can visit every place that you would play in Final Fantasy 7 and in addition to that you can visit places that were only mentioned in the official games.
Played35 times
Cloned3 times
Created
207 days ago
Last Updated
3 days ago
VisibilityPublic
Mysterious Spectre
CR 5Medium Undead
Mysterious Spectre
HP Range100 - 140 (Avg: 120)
AC15
XP1800

Description

The Mysterious Spectre is a haunting entity that manifests as a swirling swarm of ethereal whispers, seeking to bind and torment those who dare to challenge its presence. It serves as a harbinger of chaos, supporting its master, the Enigmatic Spectre, in battle.

Details
SizeMedium
TypeUndead
CR5
XP1800
LanguagesUnderstands Common but cannot speak
Defenses
Armor Class15
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Ethereal Escape

As a bonus action, the Mysterious Spectre can become incorporeal, allowing it to move through creatures and objects as if they were difficult terrain. It takes 1d10 force damage if it ends its turn inside an object.

Spectral Bind

The Mysterious Spectre targets one creature within 30 feet, attempting to bind them with its ethereal tendrils. The target must succeed on a DC 15 Strength saving throw or be restrained until the end of their next turn.

Whispering Assault

The Mysterious Spectre unleashes a flurry of single-target physical attacks, making two melee attacks against a creature within 5 feet. Each attack deals 1d8 + 4 piercing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service