Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.
Played | 35 times |
Cloned | 3 times |
Created | 207 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
The Riot Trooper is a heavily armored infantry unit of Shinra, designed to maintain order and suppress threats with a combination of defensive tactics and melee combat. Equipped with a riot shield and a stun baton, they excel in frontline defense, often working in tandem with other Shinra troops to create a formidable barrier against attackers.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common |
Armor Class | 18 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Riot Shield Defense
The Riot Trooper's shield grants them resistance to all physical damage from frontal attacks. Any physical attack that hits the shield deals only half damage.
Shield Slam
As a reaction to being attacked, the Riot Trooper can perform a shield slam, dealing 1d10 bludgeoning damage and pushing the attacker back 5 feet.
Stun Baton Strike
The Riot Trooper swings their stun baton at a target within melee range, dealing 2d8 bludgeoning damage and stunning the target for 3 seconds on a hit.