Final Fantasy VII (In Development) world illustration - Fantasy theme
Fantasy

Final Fantasy VII (In Development)

J
Jgius

Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.


Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas. In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played70 times
Cloned5 times
Created
263 days ago
Last Updated
20 days ago
VisibilityPublic
Slug-Ray
CR 2Small Construct
Slug-Ray
HP Range45 - 45 (Avg: 45)
AC15
XP450

Description

The Slug-Ray is a small, flying drone designed for support fire, utilizing both firearms and energy fields to engage its targets. It hovers around the battlefield, providing cover for allied units while delivering precise attacks.

Details
SizeSmall
TypeConstruct
CR2
XP450
Languagesunderstands Common but cannot speak
Defenses
Armor Class15
HP Range45 - 45 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Electro Charge

The Slug-Ray encases itself in an expanding energy field while hovering next to a target. The target must make a DC 15 Dexterity saving throw, taking 3d8 lightning damage on a failed save, or half as much on a success.

Luminous Blast

The Slug-Ray charges a shot and fires it at a target. If the target is not blocking, they must succeed on a DC 13 Constitution saving throw or be stunned until the end of their next turn.

Machine Gun

The Slug-Ray fires a barrage of bullets at a target within 30 feet, dealing 2d6 piercing damage.

Spearhead

If the Slug-Ray is reduced to 0 hit points, it can make a final attack by leaping at a target within 10 feet, dealing 1d10 lightning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service