Fantasy
Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.
Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes).
Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas.
In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played | 70 times |
Cloned | 5 times |
Created | 263 days ago |
Last Updated | 20 days ago |
Visibility | Public |
HP Range10 - 20 (Avg: 15)
AC12
XP450
Description
Unknown Entities are grotesque, mutated humanoid experiments created by the Shinra Electric Power Company. They serve as minions for the Failed Experiment, attacking in swarms and providing support to their master during battle.
Details
Size | Medium |
Type | Monstrosity |
CR | 1.5 |
XP | 450 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Energize
The Unknown Entity can absorb energy from nearby allies, regaining 1d8 hit points for each ally absorbed.
Reflect Command
The Unknown Entity can create a reflective barrier around itself or an ally, causing the next spell targeting them to be reflected back at the caster.
Shield Command
The Unknown Entity can bolster itself or an ally with a magical shield, granting a +2 bonus to AC until the start of its next turn.
Swarm Attack
The Unknown Entity attacks with its claws, dealing 1d6 slashing damage to a target within melee range.