Fantasy
Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.
Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes).
Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas.
In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played | 70 times |
Cloned | 5 times |
Created | 263 days ago |
Last Updated | 20 days ago |
Visibility | Public |
HP Range70 - 80 (Avg: 75)
AC15
XP1800
Description
Amphidex are amphibious creatures that thrive in the dense, humid forests of the Gongaga Region. They possess a unique ability to transform their enemies into frogs, using this power to neutralize threats before unleashing a flurry of powerful kicks and punches.
Details
Size | Small |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | Understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 70 - 80 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Furious Kicks
The Amphidex makes two unarmed strikes. Each strike deals 1d8 + 4 bludgeoning damage.
Furious Punches
The Amphidex can unleash a powerful punch as a bonus action, dealing 2d6 + 4 bludgeoning damage.
Transform
The Amphidex targets one creature it can see within 30 feet. The target must succeed on a DC 15 Wisdom saving throw or be transformed into a frog for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.