Final Fantasy VII (In Development) world illustration - Fantasy theme
Fantasy

Final Fantasy VII (In Development)

J
Jgius

Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.


Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas. In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played70 times
Cloned5 times
Created
263 days ago
Last Updated
20 days ago
VisibilityPublic
Ancient Dragon
CR 15Large Dragon
Ancient Dragon
HP Range200 - 300 (Avg: 250)
AC18
XP13000

Description

The Ancient Dragon is a formidable guardian of the Temple of the Ancients, bred by the Cetra to protect their sacred grounds. With a fierce loyalty to its creators, it attacks intruders with relentless ferocity, utilizing both its physical prowess and elemental breath.

Details
SizeLarge
TypeDragon
CR15
XP13000
LanguagesDraconic, Celestial
Defenses
Armor Class18
HP Range200 - 300 (Avg: 250)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 25 (3d10 + 6) piercing damage.

Breath of the Ancients (Recharge 5-6)

The Ancient Dragon exhales a blast of ancient energy in a 60-foot cone. Each creature in that area must make a DC 20 Dexterity saving throw, taking 60 (10d10) radiant damage on a failed save, or half as much damage on a successful one.

Claw

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 20 (2d10 + 6) slashing damage.

Multiattack

The Ancient Dragon makes three attacks: one with its bite and two with its claws.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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