Fantasy
Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.
Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes).
Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas.
In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played | 70 times |
Cloned | 5 times |
Created | 263 days ago |
Last Updated | 20 days ago |
Visibility | Public |
HP Range75 - 95 (Avg: 85)
AC15
XP1800
Description
The Bashfulisk is a rare basilisk variant that has recently resurfaced after being thought extinct. Known for its ability to change elemental properties, it is a cautious creature that vanishes at the first sign of danger, making it a challenging foe to confront.
Details
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | Understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 75 - 95 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Basilisk Gaze
The Bashfulisk can target one creature within 30 feet. The target must succeed on a DC 15 Wisdom saving throw or be paralyzed until the end of its next turn.
Elemental Shift
The Bashfulisk can change its elemental affinity as a bonus action, gaining resistance to one damage type (fire, cold, lightning, or acid) and vulnerability to another.
Flee into Shadows
When the Bashfulisk is attacked, it can use its reaction to become invisible until the start of its next turn, allowing it to escape from danger.