Final Fantasy VII (In Development) world illustration - Fantasy theme
Fantasy

Final Fantasy VII (In Development)

J
Jgius

Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.


Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas. In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played70 times
Cloned5 times
Created
263 days ago
Last Updated
20 days ago
VisibilityPublic
Whirlwinds
Whirlwinds
Point of Interest
Details
Coordinates(305, -145)
Description

Located north of Oliver’s Farm, the Whirlwinds are a pair of old wind turbines—one of the rare sources of energy in the region that doesn’t rely on the planet’s life force. Though not in perfect condition, they still function and stand as a proud symbol of sustainable power for their owner, Mildred. Recently, however, the turbines have broken down, and Mildred is at a loss on how to fix them. She urgently needs a Windmill Gear to get the Whirlwinds running again and offers a generous reward in silver gil to anyone who can help.

Appearance

The two turbines rise against the open sky, their large, wooden blades weathered and chipped from years of exposure. The metal framework creaks softly in the wind, showing signs of rust and wear but still standing firm. The base of each turbine is surrounded by tall grass and wildflowers, blending nature with the remnants of old technology. Nearby, a small wooden shed houses spare parts and tools, though it’s clear the essential gear needed is missing. The whole scene exudes a quiet, hopeful determination—an old dream of clean energy struggling to stay alive.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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